Retro FPS
This is a (currently untitled) retro FPS game that I have made for my Computer Science course, in the Godot Engine.
Some assets made by me. Others (the good ones) are made by people on here. They are credited in game.
Controls:
- WASD Keys/Left Stick - Move
- Arrow Keys/Right Stick - Camera
- Space Key/A Button - Jump/Swim Up
- Left Click/Right Trigger - Shoot (Trigger does not work on web version)
- R Key/Y Button - Reload
- Mouse Wheel Up/Right Bumper - Cycle Weapon
- Mouse Wheel Down/Left Bumper - Cycle Weapon
- E Key/X Button - Use
- CTRL Key/B Button - Crouch/Swim Down
- Z Key/Right Stick Press - Prone
- ESC or P Key/Start Button - Pause/Unpause
- Tilde Key - Open Console Commands
Console Commands:
- toggle_cheats() - Toggle Cheats. When cheats are true, you can noclip using the V key
- load_lvl("X") - Change Level. Level Names: sp_test, sp_lvl_01, sp_lvl_02, sp_lvl_03
- reload_lvl() - Reloads The Current Level.
- kill() - Kill Player
Let me know what you think (i need for coursework lol), I hope to be able to improve this game in the future, so i would love to know what you think about it.
Published | 3 days ago |
Status | In development |
Platforms | HTML5, Windows, Linux |
Author | Reznovelty |
Genre | Shooter |
Made with | Blender, Godot, Bfxr, Audacity |
Tags | 3D, FPS, Retro |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse, Gamepad (any) |
Accessibility | Configurable controls |
Install instructions
Windows: Download and run the .exe file in the zip folder
Linux (Untested): Download and run the .x86_64 file in the zip folder
Web: Should work on mobile (with controller or keyboard and mouse- NO TOUCH SUPPORT YET)
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